Add a command to delete assets
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6 changed files with 114 additions and 0 deletions
58
src/commands/delete_assets.rs
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58
src/commands/delete_assets.rs
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@ -0,0 +1,58 @@
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use crate::{
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utils::assets::{fetch_all_assets, AssetQuery},
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Client,
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};
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use color_eyre::eyre::Result;
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use dialoguer::{theme::ColorfulTheme, Confirm};
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use log::info;
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use uuid::Uuid;
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pub async fn delete_assets(
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client: &Client,
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offline: bool,
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dry_run: bool,
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no_confirm: bool,
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) -> Result<()> {
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let query = AssetQuery {
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is_offline: if offline { Some(true) } else { None },
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..Default::default()
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};
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let assets = fetch_all_assets(query, client).await?;
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for asset in &assets {
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info!(
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"Deleting asset {} located at {}",
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asset.id, asset.original_path
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);
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}
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if !dry_run {
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if !(no_confirm
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|| Confirm::with_theme(&ColorfulTheme::default())
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.with_prompt("Do you want to continue?")
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.interact()?)
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{
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return Ok(());
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}
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let asset_ids: Result<Vec<_>, uuid::Error> = assets
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.iter()
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.map(|asset| Uuid::parse_str(&asset.id))
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.collect();
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client
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.delete_assets(&crate::types::AssetBulkDeleteDto {
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force: Some(true),
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ids: asset_ids?,
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})
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.await?;
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}
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info!(
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"Deleted {} assets{}",
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assets.len(),
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if dry_run { " (dry run)" } else { "" }
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);
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Ok(())
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}
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@ -1,3 +1,4 @@
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pub mod delete_assets;
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pub mod list_assets;
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pub mod missing_date_of_birth;
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pub mod server_features;
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