Added items for Template_Contrebandier and create some NPCs from that template

This commit is contained in:
SAUVAGEOT Paul-Arthur 2025-04-21 17:07:23 +02:00
parent d107358bcd
commit d885fa6086
13 changed files with 1062 additions and 13 deletions

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{
"type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1",
"id": "Contrebandier_1",
"name": "Contrebandier 1",
"portrait": "https://drive.google.com/uc?export=view&id=1AqtB76iEJO2iaOUGgYqN_XFJhvyhZHGe",
"thumbnail": "https://drive.google.com/uc?export=view&id=1NtrZbjKJ-7oRE8Aerq1-USaS1HkbMfRZ",
"level": 2,
"shouldLevelUp": false,
"strength": 15,
"dexterity": 13,
"constitution": 12,
"height": 11,
"intelligence": 10,
"power": 7,
"charisma": 9,
"damage": 0,
"fatigue": 0,
"diminished": 0,
"alterations": [
"ARMOR_LIGHT_LEATHER"
],
"skills": [
{
"id": "COMBAT",
"label": "Bagarre",
"description": "Attaque en combat à mains nues. Une attaque réussie inflige 1D3 + BDGT.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "DODGE",
"label": "Esquive",
"description": "Éviter une attaque, un projectile, etc.\n\n- Base : DEX*2",
"base": "floor5(DEX*2)",
"bonus": "20",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "GRAB",
"label": "Saisie",
"description": "Maitriser/immobiliser un adversaire.\n\n- Base : STR + HEI",
"base": "floor5(STR+HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "THROW",
"label": "Lancer",
"description": "Viser et lancer quelque chose à travers les airs et vers une cible.\n\n- Base : STR + DEX",
"base": "floor5(STR+DEX)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ATHLETICS",
"label": "Athlétisme",
"description": "Réaliser un mouvement nécessitant une certaine force (Enfoncer une porte, nager à contre-courant, etc.).\n\n- Base : STR + CON * 2",
"base": "floor5(STR+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ACROBATICS",
"label": "Acrobatie",
"description": "Réaliser un mouvement nécessitant une certaine agilité (Marcher sur une corde, courir sur la glace, etc.).\n\n- Base : DEX + CON * 2",
"base": "floor5(DEX+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERCEPTION",
"label": "Perception",
"description": "Aptitude à percevoir via ses sens ou à percevoir un détail difficile à remarquer.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SEARCH",
"label": "Recherche",
"description": "Aptitude à trouver des indices et à émettre des suppositions sur la base de ceux-ci.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "EMPATHY",
"label": "Empathie",
"description": "Évaluer les pensées et/ou les motivations cachées dun autre personnage en se basant sur des signaux subliminaux.\n\n- Base : CHA + INT",
"base": "floor5(CHA+INT)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERSUASION",
"label": "Persuasion",
"description": "Influencer quelqu'un ou un groupe de personnes avec tact, grâce, ou de bonnes manières.\n\n- Base : CHA * 3",
"base": "floor5(CHA*3)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "INTIMIDATION",
"label": "Intimidation",
"description": "Influencer quelqu'un ou un groupe de personnes par des menaces, des actions hostiles, ou de la violence physique.\n\n- Base : CHA + max(HEI + POW) * 2",
"base": "floor5(CHA+max(HEI,POW)*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SPIEL",
"label": "Baratin",
"description": "Mentir ou cacher la vérité avec efficacité, soit verbalement, soit par vos actions.\n\n- Base : CHA * 2 + INT",
"base": "floor5(CHA*2+INT)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "BARGAIN",
"label": "Marchandage",
"description": "Négocier les prix.\n\n- Base : CHA * 2",
"base": "floor5(CHA*2)",
"bonus": "25",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "DISCRETION",
"label": "Discrétion",
"description": "Passer inaperçu.\n\n- Base : CHA + DEX * 2 - HEI",
"base": "floor5(CHA+DEX*2-HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SLEIGHT_OF_HAND",
"label": "Escamotage",
"description": "Réaliser une manipulation ou une fourberie, comme prendre quelque chose à quelqu'un ou dissimuler un objet sur vous-même.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "AID",
"label": "Premiers soins",
"description": "Traiter les blessures légères. Une réussite rétablit 1D3 points de vie. Une réussite spéciale restaure 1D3+3 points de vie.\n\n- Base : INT + DEX",
"base": "floor5(INT+DEX)",
"level": 0,
"occupation": false,
"used": false
}
],
"occupations": [
{
"id": "520089b9-c2b9-4cd3-81d1-de0ee867d5dc",
"label": "Maitrise de la dague",
"description": "",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "4405c358-8c68-4a7a-8914-ba2f6bf59931",
"label": "Maitrise de l'arbalete de poing",
"description": "Doit être rechargée, prends une action",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
}
],
"magics": [],
"rolls": [
{
"id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4",
"label": "Dague (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "1d4+1",
"special": "a1d4+1",
"critical": "2d4+2"
},
{
"id": "12bd0b10-2ae1-4011-8f3a-755bcb445f72",
"label": "Arbalète de poing (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "2d4+1",
"special": "a2d4+1",
"critical": "4d4+2"
}
]
}

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{
"type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1",
"id": "Contrebandier_2",
"name": "Contrebandier 2",
"portrait": "https://drive.google.com/uc?export=view&id=1AqtB76iEJO2iaOUGgYqN_XFJhvyhZHGe",
"thumbnail": "https://drive.google.com/uc?export=view&id=1NtrZbjKJ-7oRE8Aerq1-USaS1HkbMfRZ",
"level": 2,
"shouldLevelUp": false,
"strength": 15,
"dexterity": 13,
"constitution": 12,
"height": 11,
"intelligence": 10,
"power": 7,
"charisma": 9,
"damage": 0,
"fatigue": 0,
"diminished": 0,
"alterations": [
"ARMOR_LIGHT_LEATHER"
],
"skills": [
{
"id": "COMBAT",
"label": "Bagarre",
"description": "Attaque en combat à mains nues. Une attaque réussie inflige 1D3 + BDGT.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "DODGE",
"label": "Esquive",
"description": "Éviter une attaque, un projectile, etc.\n\n- Base : DEX*2",
"base": "floor5(DEX*2)",
"bonus": "20",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "GRAB",
"label": "Saisie",
"description": "Maitriser/immobiliser un adversaire.\n\n- Base : STR + HEI",
"base": "floor5(STR+HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "THROW",
"label": "Lancer",
"description": "Viser et lancer quelque chose à travers les airs et vers une cible.\n\n- Base : STR + DEX",
"base": "floor5(STR+DEX)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ATHLETICS",
"label": "Athlétisme",
"description": "Réaliser un mouvement nécessitant une certaine force (Enfoncer une porte, nager à contre-courant, etc.).\n\n- Base : STR + CON * 2",
"base": "floor5(STR+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ACROBATICS",
"label": "Acrobatie",
"description": "Réaliser un mouvement nécessitant une certaine agilité (Marcher sur une corde, courir sur la glace, etc.).\n\n- Base : DEX + CON * 2",
"base": "floor5(DEX+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERCEPTION",
"label": "Perception",
"description": "Aptitude à percevoir via ses sens ou à percevoir un détail difficile à remarquer.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SEARCH",
"label": "Recherche",
"description": "Aptitude à trouver des indices et à émettre des suppositions sur la base de ceux-ci.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "EMPATHY",
"label": "Empathie",
"description": "Évaluer les pensées et/ou les motivations cachées dun autre personnage en se basant sur des signaux subliminaux.\n\n- Base : CHA + INT",
"base": "floor5(CHA+INT)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERSUASION",
"label": "Persuasion",
"description": "Influencer quelqu'un ou un groupe de personnes avec tact, grâce, ou de bonnes manières.\n\n- Base : CHA * 3",
"base": "floor5(CHA*3)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "INTIMIDATION",
"label": "Intimidation",
"description": "Influencer quelqu'un ou un groupe de personnes par des menaces, des actions hostiles, ou de la violence physique.\n\n- Base : CHA + max(HEI + POW) * 2",
"base": "floor5(CHA+max(HEI,POW)*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SPIEL",
"label": "Baratin",
"description": "Mentir ou cacher la vérité avec efficacité, soit verbalement, soit par vos actions.\n\n- Base : CHA * 2 + INT",
"base": "floor5(CHA*2+INT)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "BARGAIN",
"label": "Marchandage",
"description": "Négocier les prix.\n\n- Base : CHA * 2",
"base": "floor5(CHA*2)",
"bonus": "25",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "DISCRETION",
"label": "Discrétion",
"description": "Passer inaperçu.\n\n- Base : CHA + DEX * 2 - HEI",
"base": "floor5(CHA+DEX*2-HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SLEIGHT_OF_HAND",
"label": "Escamotage",
"description": "Réaliser une manipulation ou une fourberie, comme prendre quelque chose à quelqu'un ou dissimuler un objet sur vous-même.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "AID",
"label": "Premiers soins",
"description": "Traiter les blessures légères. Une réussite rétablit 1D3 points de vie. Une réussite spéciale restaure 1D3+3 points de vie.\n\n- Base : INT + DEX",
"base": "floor5(INT+DEX)",
"level": 0,
"occupation": false,
"used": false
}
],
"occupations": [
{
"id": "520089b9-c2b9-4cd3-81d1-de0ee867d5dc",
"label": "Maitrise de la dague",
"description": "",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "4405c358-8c68-4a7a-8914-ba2f6bf59931",
"label": "Maitrise de l'arbalete de poing",
"description": "Doit être rechargée, prends une action",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
}
],
"magics": [],
"rolls": [
{
"id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4",
"label": "Dague (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "1d4+1",
"special": "a1d4+1",
"critical": "2d4+2"
},
{
"id": "12bd0b10-2ae1-4011-8f3a-755bcb445f72",
"label": "Arbalète de poing (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "2d4+1",
"special": "a2d4+1",
"critical": "4d4+2"
}
]
}

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{
"type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1",
"id": "Contrebandier_3",
"name": "Contrebandier 3",
"portrait": "https://drive.google.com/uc?export=view&id=1AqtB76iEJO2iaOUGgYqN_XFJhvyhZHGe",
"thumbnail": "https://drive.google.com/uc?export=view&id=1NtrZbjKJ-7oRE8Aerq1-USaS1HkbMfRZ",
"level": 2,
"shouldLevelUp": false,
"strength": 15,
"dexterity": 13,
"constitution": 12,
"height": 11,
"intelligence": 10,
"power": 7,
"charisma": 9,
"damage": 0,
"fatigue": 0,
"diminished": 0,
"alterations": [
"ARMOR_LIGHT_LEATHER"
],
"skills": [
{
"id": "COMBAT",
"label": "Bagarre",
"description": "Attaque en combat à mains nues. Une attaque réussie inflige 1D3 + BDGT.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "DODGE",
"label": "Esquive",
"description": "Éviter une attaque, un projectile, etc.\n\n- Base : DEX*2",
"base": "floor5(DEX*2)",
"bonus": "20",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "GRAB",
"label": "Saisie",
"description": "Maitriser/immobiliser un adversaire.\n\n- Base : STR + HEI",
"base": "floor5(STR+HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "THROW",
"label": "Lancer",
"description": "Viser et lancer quelque chose à travers les airs et vers une cible.\n\n- Base : STR + DEX",
"base": "floor5(STR+DEX)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ATHLETICS",
"label": "Athlétisme",
"description": "Réaliser un mouvement nécessitant une certaine force (Enfoncer une porte, nager à contre-courant, etc.).\n\n- Base : STR + CON * 2",
"base": "floor5(STR+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ACROBATICS",
"label": "Acrobatie",
"description": "Réaliser un mouvement nécessitant une certaine agilité (Marcher sur une corde, courir sur la glace, etc.).\n\n- Base : DEX + CON * 2",
"base": "floor5(DEX+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERCEPTION",
"label": "Perception",
"description": "Aptitude à percevoir via ses sens ou à percevoir un détail difficile à remarquer.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SEARCH",
"label": "Recherche",
"description": "Aptitude à trouver des indices et à émettre des suppositions sur la base de ceux-ci.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "EMPATHY",
"label": "Empathie",
"description": "Évaluer les pensées et/ou les motivations cachées dun autre personnage en se basant sur des signaux subliminaux.\n\n- Base : CHA + INT",
"base": "floor5(CHA+INT)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERSUASION",
"label": "Persuasion",
"description": "Influencer quelqu'un ou un groupe de personnes avec tact, grâce, ou de bonnes manières.\n\n- Base : CHA * 3",
"base": "floor5(CHA*3)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "INTIMIDATION",
"label": "Intimidation",
"description": "Influencer quelqu'un ou un groupe de personnes par des menaces, des actions hostiles, ou de la violence physique.\n\n- Base : CHA + max(HEI + POW) * 2",
"base": "floor5(CHA+max(HEI,POW)*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SPIEL",
"label": "Baratin",
"description": "Mentir ou cacher la vérité avec efficacité, soit verbalement, soit par vos actions.\n\n- Base : CHA * 2 + INT",
"base": "floor5(CHA*2+INT)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "BARGAIN",
"label": "Marchandage",
"description": "Négocier les prix.\n\n- Base : CHA * 2",
"base": "floor5(CHA*2)",
"bonus": "25",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "DISCRETION",
"label": "Discrétion",
"description": "Passer inaperçu.\n\n- Base : CHA + DEX * 2 - HEI",
"base": "floor5(CHA+DEX*2-HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SLEIGHT_OF_HAND",
"label": "Escamotage",
"description": "Réaliser une manipulation ou une fourberie, comme prendre quelque chose à quelqu'un ou dissimuler un objet sur vous-même.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "AID",
"label": "Premiers soins",
"description": "Traiter les blessures légères. Une réussite rétablit 1D3 points de vie. Une réussite spéciale restaure 1D3+3 points de vie.\n\n- Base : INT + DEX",
"base": "floor5(INT+DEX)",
"level": 0,
"occupation": false,
"used": false
}
],
"occupations": [
{
"id": "520089b9-c2b9-4cd3-81d1-de0ee867d5dc",
"label": "Maitrise de la dague",
"description": "",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "4405c358-8c68-4a7a-8914-ba2f6bf59931",
"label": "Maitrise de l'arbalete de poing",
"description": "Doit être rechargée, prends une action",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
}
],
"magics": [],
"rolls": [
{
"id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4",
"label": "Dague (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "1d4+1",
"special": "a1d4+1",
"critical": "2d4+2"
},
{
"id": "12bd0b10-2ae1-4011-8f3a-755bcb445f72",
"label": "Arbalète de poing (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "2d4+1",
"special": "a2d4+1",
"critical": "4d4+2"
}
]
}

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@ -0,0 +1,215 @@
{
"type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1",
"id": "Contrebandier_4",
"name": "Contrebandier 4",
"portrait": "https://drive.google.com/uc?export=view&id=1AqtB76iEJO2iaOUGgYqN_XFJhvyhZHGe",
"thumbnail": "https://drive.google.com/uc?export=view&id=1NtrZbjKJ-7oRE8Aerq1-USaS1HkbMfRZ",
"level": 2,
"shouldLevelUp": false,
"strength": 15,
"dexterity": 13,
"constitution": 12,
"height": 11,
"intelligence": 10,
"power": 7,
"charisma": 9,
"damage": 0,
"fatigue": 0,
"diminished": 0,
"alterations": [
"ARMOR_LIGHT_LEATHER"
],
"skills": [
{
"id": "COMBAT",
"label": "Bagarre",
"description": "Attaque en combat à mains nues. Une attaque réussie inflige 1D3 + BDGT.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "DODGE",
"label": "Esquive",
"description": "Éviter une attaque, un projectile, etc.\n\n- Base : DEX*2",
"base": "floor5(DEX*2)",
"bonus": "20",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "GRAB",
"label": "Saisie",
"description": "Maitriser/immobiliser un adversaire.\n\n- Base : STR + HEI",
"base": "floor5(STR+HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "THROW",
"label": "Lancer",
"description": "Viser et lancer quelque chose à travers les airs et vers une cible.\n\n- Base : STR + DEX",
"base": "floor5(STR+DEX)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ATHLETICS",
"label": "Athlétisme",
"description": "Réaliser un mouvement nécessitant une certaine force (Enfoncer une porte, nager à contre-courant, etc.).\n\n- Base : STR + CON * 2",
"base": "floor5(STR+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "ACROBATICS",
"label": "Acrobatie",
"description": "Réaliser un mouvement nécessitant une certaine agilité (Marcher sur une corde, courir sur la glace, etc.).\n\n- Base : DEX + CON * 2",
"base": "floor5(DEX+CON*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERCEPTION",
"label": "Perception",
"description": "Aptitude à percevoir via ses sens ou à percevoir un détail difficile à remarquer.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SEARCH",
"label": "Recherche",
"description": "Aptitude à trouver des indices et à émettre des suppositions sur la base de ceux-ci.\n\n- Base : 10 + INT * 2",
"base": "floor5(10+INT*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "EMPATHY",
"label": "Empathie",
"description": "Évaluer les pensées et/ou les motivations cachées dun autre personnage en se basant sur des signaux subliminaux.\n\n- Base : CHA + INT",
"base": "floor5(CHA+INT)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "PERSUASION",
"label": "Persuasion",
"description": "Influencer quelqu'un ou un groupe de personnes avec tact, grâce, ou de bonnes manières.\n\n- Base : CHA * 3",
"base": "floor5(CHA*3)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "INTIMIDATION",
"label": "Intimidation",
"description": "Influencer quelqu'un ou un groupe de personnes par des menaces, des actions hostiles, ou de la violence physique.\n\n- Base : CHA + max(HEI + POW) * 2",
"base": "floor5(CHA+max(HEI,POW)*2)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SPIEL",
"label": "Baratin",
"description": "Mentir ou cacher la vérité avec efficacité, soit verbalement, soit par vos actions.\n\n- Base : CHA * 2 + INT",
"base": "floor5(CHA*2+INT)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "BARGAIN",
"label": "Marchandage",
"description": "Négocier les prix.\n\n- Base : CHA * 2",
"base": "floor5(CHA*2)",
"bonus": "25",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "DISCRETION",
"label": "Discrétion",
"description": "Passer inaperçu.\n\n- Base : CHA + DEX * 2 - HEI",
"base": "floor5(CHA+DEX*2-HEI)",
"level": 0,
"occupation": false,
"used": false
},
{
"id": "SLEIGHT_OF_HAND",
"label": "Escamotage",
"description": "Réaliser une manipulation ou une fourberie, comme prendre quelque chose à quelqu'un ou dissimuler un objet sur vous-même.\n\n- Base : DEX * 2",
"base": "floor5(DEX*2)",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "AID",
"label": "Premiers soins",
"description": "Traiter les blessures légères. Une réussite rétablit 1D3 points de vie. Une réussite spéciale restaure 1D3+3 points de vie.\n\n- Base : INT + DEX",
"base": "floor5(INT+DEX)",
"level": 0,
"occupation": false,
"used": false
}
],
"occupations": [
{
"id": "520089b9-c2b9-4cd3-81d1-de0ee867d5dc",
"label": "Maitrise de la dague",
"description": "",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
},
{
"id": "4405c358-8c68-4a7a-8914-ba2f6bf59931",
"label": "Maitrise de l'arbalete de poing",
"description": "Doit être rechargée, prends une action",
"base": "",
"bonus": "30",
"level": 0,
"occupation": true,
"used": false
}
],
"magics": [],
"rolls": [
{
"id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4",
"label": "Dague (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "1d4+1",
"special": "a1d4+1",
"critical": "2d4+2"
},
{
"id": "12bd0b10-2ae1-4011-8f3a-755bcb445f72",
"label": "Arbalète de poing (Dégâts)",
"description": "",
"canBeCritical": true,
"roll": "2d4+1",
"special": "a2d4+1",
"critical": "4d4+2"
}
]
}

View file

@ -2,8 +2,8 @@
"type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1", "type": "com.pixelized.shared.lwa.model.characterSheet.CharacterSheetJsonV1",
"id": "Template_Contrebandier", "id": "Template_Contrebandier",
"name": "Template_Contrebandier", "name": "Template_Contrebandier",
"portrait": "", "portrait": "https://drive.google.com/uc?export=view&id=1AqtB76iEJO2iaOUGgYqN_XFJhvyhZHGe",
"thumbnail": "", "thumbnail": "https://drive.google.com/uc?export=view&id=1NtrZbjKJ-7oRE8Aerq1-USaS1HkbMfRZ",
"level": 2, "level": 2,
"shouldLevelUp": false, "shouldLevelUp": false,
"strength": 15, "strength": 15,
@ -191,17 +191,7 @@
"used": false "used": false
} }
], ],
"magics": [ "magics": [],
{
"id": "74e6013b-0e7b-42df-8cd1-083207eae010",
"label": "",
"description": "",
"base": "",
"level": 0,
"occupation": false,
"used": false
}
],
"rolls": [ "rolls": [
{ {
"id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4", "id": "c7fbae8f-4d05-4719-b3eb-6879d288fda4",

View file

@ -0,0 +1,29 @@
{
"type": "com.pixelized.shared.lwa.model.inventory.InventoryJsonV1",
"characterSheetId": "Contrebandier_1",
"purse": {
"gold": 0,
"silver": 12,
"copper": 0
},
"items": [
{
"inventoryId": "393f73a0-6081-49b5-a8db-446342d9895e",
"itemId": "COMMON_DAGGER",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "64bb2be6-0e9c-466b-90e5-d1b4b6c3e81b",
"itemId": "COMMON_HANDCROSSBOW",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "d52c7cae-b705-49e1-8001-16ba51f36cee",
"itemId": "HANDCROSSBOW_BOLT",
"count": 1.0,
"equipped": false
}
]
}

View file

@ -0,0 +1,29 @@
{
"type": "com.pixelized.shared.lwa.model.inventory.InventoryJsonV1",
"characterSheetId": "Contrebandier_2",
"purse": {
"gold": 0,
"silver": 8,
"copper": 0
},
"items": [
{
"inventoryId": "bf98e102-cf6a-4a39-a419-1ca5377eed85",
"itemId": "COMMON_DAGGER",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "c1cf40f3-49cf-4e99-ad9b-b155790499b3",
"itemId": "COMMON_HANDCROSSBOW",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "c4daa624-2e8b-41eb-8784-d7da3404465e",
"itemId": "HANDCROSSBOW_BOLT",
"count": 1.0,
"equipped": false
}
]
}

View file

@ -0,0 +1,29 @@
{
"type": "com.pixelized.shared.lwa.model.inventory.InventoryJsonV1",
"characterSheetId": "Contrebandier_3",
"purse": {
"gold": 0,
"silver": 10,
"copper": 0
},
"items": [
{
"inventoryId": "f971b617-1f90-4b02-b083-10ec6d1e5a4b",
"itemId": "COMMON_DAGGER",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "a96f3769-f63a-4e26-aba3-db07fc4a31e8",
"itemId": "COMMON_HANDCROSSBOW",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "17ca7888-26da-4305-a43a-b69abc17848d",
"itemId": "HANDCROSSBOW_BOLT",
"count": 1.0,
"equipped": false
}
]
}

View file

@ -0,0 +1,29 @@
{
"type": "com.pixelized.shared.lwa.model.inventory.InventoryJsonV1",
"characterSheetId": "Contrebandier_4",
"purse": {
"gold": 0,
"silver": 8,
"copper": 0
},
"items": [
{
"inventoryId": "dfdcd295-2eec-4fb4-b882-7905643fcb05",
"itemId": "COMMON_DAGGER",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "ee4b1295-cc87-4805-9d3e-9a0b34856b14",
"itemId": "COMMON_HANDCROSSBOW",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "a41c22b8-0278-4c7c-8f36-4917a5564a45",
"itemId": "HANDCROSSBOW_BOLT",
"count": 1.0,
"equipped": false
}
]
}

View file

@ -0,0 +1,29 @@
{
"type": "com.pixelized.shared.lwa.model.inventory.InventoryJsonV1",
"characterSheetId": "Template_Contrebandier",
"purse": {
"gold": 0,
"silver": 0,
"copper": 0
},
"items": [
{
"inventoryId": "d6f3f6e6-27ad-4dba-afa0-690162471ec2",
"itemId": "COMMON_DAGGER",
"count": 1.0,
"equipped": true
},
{
"inventoryId": "68fe80ae-0c1c-4709-8907-9a42e6822a42",
"itemId": "HANDCROSSBOW_BOLT",
"count": 1.0,
"equipped": false
},
{
"inventoryId": "3de28f5d-2882-48e1-adb7-d47b7f60763c",
"itemId": "COMMON_HANDCROSSBOW",
"count": 1.0,
"equipped": true
}
]
}

18
items/COMMON_DAGGER.json Normal file
View file

@ -0,0 +1,18 @@
{
"type": "com.pixelized.shared.lwa.model.item.ItemJsonV1",
"id": "COMMON_DAGGER",
"metadata": {
"name": "Dague",
"description": "Dague commune",
"image": "https://bg3.wiki/w/images/d/de/Dagger_Icon.png"
},
"options": {
"stackable": false,
"equipable": true,
"consumable": false
},
"tags": [
"EQUIPMENT"
],
"alterations": []
}

View file

@ -0,0 +1,18 @@
{
"type": "com.pixelized.shared.lwa.model.item.ItemJsonV1",
"id": "COMMON_HANDCROSSBOW",
"metadata": {
"name": "Arbalète de poing",
"description": "Petite arbalète s'attachant au poignet. Doit être retirée pour être rechargée.",
"image": "https://bg3.wiki/w/images/7/7e/Hand_Crossbow_Faded.png"
},
"options": {
"stackable": false,
"equipable": true,
"consumable": false
},
"tags": [
"EQUIPMENT"
],
"alterations": []
}

View file

@ -0,0 +1,18 @@
{
"type": "com.pixelized.shared.lwa.model.item.ItemJsonV1",
"id": "HANDCROSSBOW_BOLT",
"metadata": {
"name": "Carreau d'arbalète de poing",
"description": "Carreau pour une arbalète de poing",
"image": "https://bg3.wiki/w/images/7/74/Arrow_of_Piercing_Faded.png"
},
"options": {
"stackable": true,
"equipable": false,
"consumable": true
},
"tags": [
"CONSUMABLE"
],
"alterations": []
}