LwaApplication/composeApp/src/commonMain/composeResources/values/strings.xml
Thomas Andres Gomez 0e5fee6771 Add basic network feature.
Basic implementation of a WebSocket protocol with JSON.

Note : obfuscation & release build are deactivated again. Netty (needed for Ktor server) is a nightmare to build in release with or without proguard.
Spend more time until now on project configuration that in actual prototyping.
2024-11-09 19:35:24 +01:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<resources>
<string name="main_page__create_action">Créer une feuille de personnage</string>
<string name="main_page__network_action">Configuration réseau</string>
<string name="roll_page__critical_success">Réussite critique</string>
<string name="roll_page__special_success">Réussite spéciale</string>
<string name="roll_page__success">Réussite</string>
<string name="roll_page__failure">Échec</string>
<string name="roll_page__critical_failure">Échec critique</string>
<string name="character_sheet_edit__title">Création de personnage</string>
<string name="character_sheet_edit__name_placeholder">Nom</string>
<string name="character_sheet_edit__add_roll_action">Ajouter un lancer</string>
<string name="character_sheet_edit__save_action">Sauvegarder</string>
<string name="character_sheet_edit__characteristics__title">Caractéristiques</string>
<string name="character_sheet_edit__characteristics__str">Force</string>
<string name="character_sheet_edit__characteristics__dex">Dextérité</string>
<string name="character_sheet_edit__characteristics__con">Constitution</string>
<string name="character_sheet_edit__characteristics__hei">Taille</string>
<string name="character_sheet_edit__characteristics__int">Intelligence</string>
<string name="character_sheet_edit__characteristics__pow">Pouvoir</string>
<string name="character_sheet_edit__characteristics__cha">Charisme</string>
<string name="character_sheet_edit__sub_characteristics__title">Caractéristiques dérivées</string>
<string name="character_sheet_edit__sub_characteristics__movement">Déplacement</string>
<string name="character_sheet_edit__sub_characteristics__hit_point">Points de vie</string>
<string name="character_sheet_edit__sub_characteristics__power_point">Points de pouvoir</string>
<string name="character_sheet_edit__sub_characteristics__damage_bonus">Bonus aux dégats</string>
<string name="character_sheet_edit__sub_characteristics__armor">Armure</string>
<string name="character_sheet_edit__skills__title">Compétences</string>
<string name="character_sheet_edit__skills__add_action">Ajouter une compétence</string>
<string name="character_sheet_edit__skills__combat">Bagarre</string>
<string name="character_sheet_edit__skills__dodge">Esquive</string>
<string name="character_sheet_edit__skills__grab">Saisie</string>
<string name="character_sheet_edit__skills__throw">Lancer</string>
<string name="character_sheet_edit__skills__athletics">Athlétisme</string>
<string name="character_sheet_edit__skills__acrobatics">Acrobatie</string>
<string name="character_sheet_edit__skills__perception">Perception</string>
<string name="character_sheet_edit__skills__search">Recherche</string>
<string name="character_sheet_edit__skills__empathy">Empathie</string>
<string name="character_sheet_edit__skills__persuasion">Persuasion</string>
<string name="character_sheet_edit__skills__intimidation">Intimidation</string>
<string name="character_sheet_edit__skills__spiel">Baratin</string>
<string name="character_sheet_edit__skills__bargain">Marchandage</string>
<string name="character_sheet_edit__skills__discretion">Discrétion</string>
<string name="character_sheet_edit__skills__sleight_of_hand">Escamotage</string>
<string name="character_sheet_edit__skills__aid">Premiers soins</string>
<string name="character_sheet_edit__occupation__title">Occupations</string>
<string name="character_sheet_edit__occupation__add_action">Ajouter une occupation</string>
<string name="character_sheet_edit__magic__title">Compétences magiques</string>
<string name="character_sheet_edit__magic__add_action">Ajouter une compétence magique</string>
<string name="character_sheet__characteristics__str">Force</string>
<string name="character_sheet__characteristics__dex">Dextérité</string>
<string name="character_sheet__characteristics__con">Constitution</string>
<string name="character_sheet__characteristics__hei">Taille</string>
<string name="character_sheet__characteristics__int">Intelligence</string>
<string name="character_sheet__characteristics__pow">Pouvoir</string>
<string name="character_sheet__characteristics__cha">Charisme</string>
<string name="character_sheet__sub_characteristics__title">Caractéristiques dérivées</string>
<string name="character_sheet__sub_characteristics__movement">Déplacement</string>
<string name="character_sheet__sub_characteristics__hit_point">Points de vie</string>
<string name="character_sheet__sub_characteristics__power_point">Points de pouvoir</string>
<string name="character_sheet__sub_characteristics__damage_bonus">Bonus aux dégats</string>
<string name="character_sheet__sub_characteristics__armor">Armure</string>
<string name="character_sheet__skills__title">Compétences</string>
<string name="character_sheet__occupations_title">Occupations</string>
<string name="character_sheet__magics__title">Compétences magiques</string>
<string name="network__title">Configuration réseau</string>
<string name="network__player_name__label">Nom du joueur</string>
<string name="network__host__label">host</string>
<string name="network__port__label">port</string>
<string name="network__socket__connect_action">Se connecter à la table</string>
<string name="network__socket__host_action">Héberger la table</string>
<string name="network__socket__disconnect_action">Se déconnecter</string>
<string name="network__socket__status_state">État de connexion : %1$s</string>
<string name="network__socket__status_connected">Connecté</string>
<string name="network__socket__status_disconnected">Disconnecté</string>
<string name="network__socket__type_state">Type de connexion : %1$s</string>
<string name="network__socket__type_server">Serveur</string>
<string name="network__socket__type_client">Client</string>
<string name="network__socket__type_none">Aucun</string>
</resources>