Fix some wording.

This commit is contained in:
Thomas Andres Gomez 2023-12-17 15:10:30 +01:00
parent 8acb98ac27
commit bb0e10c1ad
3 changed files with 17 additions and 7 deletions

View file

@ -368,7 +368,7 @@ class DiceThrowUseCase @Inject constructor(
character = sheet,
action = diceThrow.weapon,
diceThrow = action?.damage,
title = { getString(R.string.dice_roll_attack_hit_title, it) },
title = { getString(R.string.dice_roll_attack_damage_title, it) },
alterations = alterations,
ability = Property.PHYSICAL_MELEE_DAMAGE,
)
@ -398,7 +398,7 @@ class DiceThrowUseCase @Inject constructor(
character = sheet,
action = diceThrow.weapon,
diceThrow = action?.damage,
title = { getString(R.string.dice_roll_attack_hit_title, it) },
title = { getString(R.string.dice_roll_attack_damage_title, it) },
alterations = alterations,
ability = Property.PHYSICAL_RANGE_DAMAGE,
)
@ -413,7 +413,7 @@ class DiceThrowUseCase @Inject constructor(
character = sheet,
action = diceThrow.item,
diceThrow = action?.effect,
title = { getString(R.string.dice_roll_attack_hit_title, it) },
title = { getString(R.string.dice_roll_use_object, it) },
alterations = emptyMap(),
ability = null,
)

View file

@ -53,6 +53,7 @@
<string name="search_category_prefix_lexicon">Lexique</string>
<string name="search_category_prefix_quest">Quête</string>
<string name="search_category_prefix_location">Carte</string>
<string name="search_category_prefix_spell">Sortilège</string>
<string name="search_lexicon_item_status">Statut :</string>
<string name="search_lexicon_item_location">Localisation :</string>
<string name="search_lexicon_item_description">Description :</string>
@ -65,6 +66,13 @@
<string name="search_quest_item_description">Description :</string>
<string name="search_location_item_description">Description :</string>
<string name="search_location_item_destination">Destination :</string>
<string name="search_spell_item_level">Niveau :</string>
<string name="search_spell_item_school">École :</string>
<string name="search_spell_item_castingTime">Temps d\'incantation :</string>
<string name="search_spell_item_range">Portée :</string>
<string name="search_spell_item_requirement">Composantes :</string>
<string name="search_spell_item_duration">Durée :</string>
<string name="search_spell_item_description">Description :</string>
<string name="quest_detail_title">Détails de quête</string>
<string name="quest_detail_completed">Complétée</string>
@ -145,13 +153,14 @@
<string name="dice_roll_proficiency_bonus">Bonus de Maîtrise</string>
<string name="dice_roll_expertise_bonus">Bonus d\'Expertise</string>
<string name="dice_roll_check_title">Test \"%1$s\"</string>
<string name="dice_roll_check_title">Test : \"%1$s\"</string>
<string name="dice_roll_spell_cast">Lancer : \"%1$s\"</string>
<string name="dice_roll_bonus_detail">Bonus \"%1$s\"</string>
<string name="dice_roll_bonus_detail">Bonus : \"%1$s\"</string>
<string name="dice_roll_attack_hit_title">Jet d\'attaque : \"%1$s\"</string>
<string name="dice_roll_attack_damage_title">Jet de dommage : \"%1$s\"</string>
<string name="dice_roll_spell_hit_title">Jet de sort : \"%1$s"</string>
<string name="dice_roll_spell_hit_title">Jet de sort : \"%1$s\"</string>
<string name="dice_roll_spell_damage_title">Jet de dommage : \"%1$s\"</string>
<string name="dice_roll_use_object">Utiliser : \"%1$s\"</string>
<string name="dice_roll_critical_label">Critique</string>
<string name="dice_roll_alteration_action">Alterations</string>

View file

@ -153,13 +153,14 @@
<string name="dice_roll_proficiency_bonus">Proficiency bonus</string>
<string name="dice_roll_expertise_bonus">Expertise bonus</string>
<string name="dice_roll_spell_cast">Cast %1$s</string>
<string name="dice_roll_check_title">%1$s check</string>
<string name="dice_roll_spell_cast">Cast %1$s</string>
<string name="dice_roll_bonus_detail">%1$s bonus</string>
<string name="dice_roll_attack_hit_title">%1$s hit</string>
<string name="dice_roll_attack_damage_title">%1$s damage</string>
<string name="dice_roll_spell_hit_title">%1$s hit</string>
<string name="dice_roll_spell_damage_title">%1$s damage</string>
<string name="dice_roll_use_object">Use %1$s</string>
<string name="dice_roll_critical_label">Critical</string>
<string name="dice_roll_alteration_action">Alterations</string>